GhaSShee


Sockets


# Socket ********************************************************************************************** * * * +-----------+ * * | IPAddress | * * +-+-------+-+ * * 1. \ / sockaddr_in (server) * * '---' * * 3. bind --> * * * * \ / * * '+++' * * | * * | * * | * * | * * | 2. socket * * | * * | * * | * * | * * +---------+ * * | | * * 4. listen | | dupplicate socket * * .-+-. .-+-. * * / \ / \ * * * * 5. accept --> * * .---. * * / \ sockaddr_in (client) * * +-+-------+-+ * * | IPAddress | * * +-----------+ * * * * * ********************************************************************************************** 1 . sockaddr_in `sockaddr_in` : socket containing a internet address defined in `< netinet/in.h >` ~~~ struct sockaddr_in { short sin_family; u_short sin_port; struct in_addr sin_addr; char sin_zero[8]; }; ~~~ ~~~ struct sockaddr_in serv_addr, cli_addr; ~~~ ~~~ serv_addr.sin_family = AF_INET; serv_addr.sin_port = htons(portno); serv_addr.sin_addr.s_addr = INADDR_ANY; ~~~ `serv_addr` is the IP address of the server machine. There is a symbolic constant `INADDR_ANY` which gets this address.
2 . socket ~~~ sockfd = socket(AF_INET, SOCK_STREAM, 0); ~~~ - `SOCK_STREAM` : stream sockets (TCP) - `SOCK_DGRAM` : datagram sockets (UDP) If the socket call fails, it returns -1. ~~~ if (sockfd < 0) error("ERROR opening socket"); ~~~
3 . bind `bind()` system call ~~~ if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) error("ERROR on binding"); ~~~ This can fail for a number of reasons, the most obvious being that this socket is already in use.
4 . listen ~~~ listen(sockfd,5); ~~~ 5 is the size of the backlog queue, i.e. the number of connections.
5 is the maximum size permitted by most systems
5 . accept accept() system call ~~~ clilen = sizeof(cli_addr); newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen); if (newsockfd < 0) error("ERROR on accept"); ~~~
## Full Source Code ~~~ /* A simple server in the internet domain using TCP The port number is passed as an argument */ #include "stdio.h" #include "sys/types.h" #include "sys/socket.h" #include "netinet/in.h" void error(char *msg) { perror(msg); exit(1); } int main(int argc, char *argv[]) { int sockfd, newsockfd, portno, clilen; char buffer[256]; struct sockaddr_in serv_addr, cli_addr; int n; if (argc < 2) { fprintf(stderr,"ERROR, no port provided\n"); exit(1); } sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); bzero((char *) &serv_addr, sizeof(serv_addr)); portno = atoi(argv[1]); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = INADDR_ANY; serv_addr.sin_port = htons(portno); if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) error("ERROR on binding"); listen(sockfd,5); clilen = sizeof(cli_addr); newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen); if (newsockfd < 0) error("ERROR on accept"); bzero(buffer,256); n = read(newsockfd,buffer,255); if (n < 0) error("ERROR reading from socket"); printf("Here is the message: %s\n",buffer); n = write(newsockfd,"I got your message",18); if (n < 0) error("ERROR writing to socket"); return 0; } ~~~